MTZehvor said:
Regardless of whether you may think it's "tired" or not, it's still a very valid point. Many of Nintendo's franchises have had sequels released with perhaps one or two new ideas put into them. For example, the only real new "idea" between, say, NSMB Wii and NSMB U was perhaps the touch screen controller, and that's not even a core gameplay mechanic. Why is that that F-Zero is now suddenly required to have a set amount of innovative potential to have another game released? My point here isn't to bash Mario/Pokemon/whatever, it's exactly the opposite. If Mario and Pokemon can have games that have hardly any innovation between titles, why can't F-Zero? |
No it isn't, if you consider that these games also have completely different levels. Those still require thought and incorporate new ideas. If we base our points on generalisation and simplification, we can make whatever we want stick.
But to address your concerns about F-ZERO, I guess there just hasn't been enough interest in the series to warrant regular sequels, regardless of whether there are new ideas or not. Miyamoto is just doing a PR thing here.
WHERE IS MY KORORINPA 3







