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PullusPardus said:

didn't say they're bad, just the 8-Bit art style for the sake of "Artistic" style is lazy.

why not we go back to the days of "Fixed camera" Horror games style for a change? 

or Fixed Camera RPGs ? or 3D platformers (like Mario 64 not Mario Galaxy)  , there is a lot of "Old School" styles that aren't used, yet developers love to use the 8bit


Because they are indie developers and they are working on a tight budget. Sometimes it can be teams of 3-4 people. Super Giant Games for example, the developers of Bastion and Transistor have 10 employees.

2D / 8-Bit games are cheap and easy to develop, while at the same time still being fun as hell and really appealing to the eye.