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Nintendo - GTA V Wii U? - View Post

carlos710 said:
curl-6 said:
ListerOfSmeg said:
@Curl, 360 like Wii U is PPC based. It's not really that different. Sure some things are better on Wii U or more efficient but it's still power PC based like 360 so porting between the two shouldn't be that hard. In fact most early Wii U games were ported in a few months or were up and running with few tweaks in a couple of weeks. So no its not difficult at all to develop for. Most devs should already have years of experience with the architecture inside Wii U

The often shoddy quality  of said ports show it's not that simple. Both being PPC doesn't mean you can just dump your code across and expect it to run well. You have to rework it to take advantage of the CPU differences I listed above, and master a new and weird GPU, and manage your memory very differently.


Thanks for proving that you don't know a damn about software development.

Same to you if you think you can just dump a game optimised for the 360 onto the Wii U and it'll magically optimise itself.