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Jumpin said:
curl-6 said:

Jumpin said:

 The problem is that Retro takes very long with these games, and they shouldn't. Rare pumped out three excellent DKC games in three years, and all three of them remain to this day some of the best platformers/action games ever made. They were also using experimental dev techniques at the time.

Game development is a much more complex affair now than it was in the mid 90s.

DKC: Tropical Freeze does not seem so much more complex that it should take over three times as long to complete an entry.

You don't think a HD game with 3D modelling isn't much more complex than a 16-bit 2D game?.