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naruball said:
I also find his logic flawed.

It really depends on the genre. Story related short games don't have much replayability. I'm sure the same thing can be said about GT5 and its good sales. People keep playing it or refrain from selling it just in case they wanna play it again. There's less interest in playing a story based game again.

So perhaps then developers should recognize this, and budget accordingly. Instead, the games that are most expensive to develop are often also more story-based than others, I would argue.