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Entroper said:
I've said for a while now that Polyphony needs a "gameplay engineer" to tweak the game's fun factor. The racing feel is awesome, it just needs more balance and less aggravation in the events and such. So basically, yeah, I agree. :)

The development in the racing mechanics and cars are so involved, and excellent, but the actual game design fell off in 4. The exact opposite of that is Mario Kart, where little developement goes into the karts and the gameplay is the big shabang.

 

It's really just that there is a huge breadth of seperation in the racing genre, and both ends of the spectrum, arcade and sim, have hugh niche markets. So basically, it all about taste. 



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.