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MTZehvor said:
noname2200 said:

I don't get it either. Apparently, some folks have drank the "lemon-flavored" 3D Kool-aid, and have deluded themselves into thinking a great 2D platformer is easy to make, mountains of shitty 2D platformers notwithstanding.

Also, Splosion Man is a better game than New Super Mario Bros. Wii.

Oh, I agree, it certainly isn't, but this game's been in production for, what, three years now? The original DKCR, which had to be built from the ground up, took less time in development than this game has so far. I was expecting something a bit larger in scope, so to speak.

I'm not so sure it's the same engine though: new machine, new engine makes sense to me. Especially since Retro has yet to reuse an engine for any of its games (even Prime 2 had an entirely new engine, if you'll recall).

Moreover, I have to wonder if they went straight into making this game. I can easily envision a scenario where they started working on another title(s), such as that rumored Sheik game, found it didn't work, and scrapped it. After all, that happens pretty often in gaming generally, and Nintendo particularly.