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Xbox One's cloud-side computing is one area that gives Microsoft's console an advantage over PlayStation 4, Avalanche Studios' chief technology officer Linus Blomberg has told VideoGamer.com, despite PS4 featuring more impressive 'raw power'.

Discussing the next-gen console alongside studio head Christofer Sundberg, Blomberg said that the console's ability to compute processes on the cloud is "definitely an area where the Xbox One has a step up over PS4, and it opens up for many interesting things.

"It's perfect for open-world games like ours as it enables techniques to make the game worlds more alive and social, such as persistence and asynchronous multiplayer features," he continued. "We are already using server-side computations in our PC hunting game theHunter, so that's nothing new for us as a concept. But Microsoft's solution may allow us to do this more efficiently and to a greater [extent]."

http://www.videogamer.com/xbox360/just_cause_2/news/xbox_one_cloud_is_one_area_console_has_advantage_over_ps4_says_avalanche_tech_lead.html