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I figured i would compile a quick list off IGN that shows what happened at GDC this year.

 

New Games:

PixelJunk Eden

Game Updates

WipEout HD:

= Tech. Specs and Features
   - Full 1080p
   - SixAxiS features
   - 8-player Online
   - Add-on Content 
   - Leader Boards
   - Custom Playlists

= Teams
   - Feisar
   - Assegai
   - AG-Systems
   - Qirex
   - Piranha
   - Triakis
   - Goteki45
   - EG-X

= Race Modes
   - Single Race
   - Tournament
   - Time Trial
   - Speed Lap
   - Zone Mode

= Tracks (Descriptions from Sony)

Vineta K – On the southern shores of Makana Island, the circuit at Vineta K snakes in and out of the ocean and across the beaches. The highlights of this 4.4km track include spectacular underwater tunnels and cutting-edge architecture along the waterfront.

Chenghou Project –The feature-packed circuit at Chenghou Project weaves its way around the offices and corporate buildings of Makana Island's business district. The 4.8 km track contains a tricky inverse-cambered spiral and culminates in a long jump into the tunnelled entry of the final chicane.

Sebenco Climb – The 4.8 km Sebenco Climb track is cut into the hillsides of Makana's Sebenco mountain range. It features a steep traverse up the snowy mountainside, followed by a breathtaking plunge into an icy tunnel carved through the very heart of the mountain. The final section takes pilots through a challengingly tight chicane before they swing back onto the grid.

Sol 2 – The 4.4 km Sol 2 circuit hangs suspended in the clouds high above Makana Island. Consisting of a series of fast-flowing, occasionally open-sided corners linked by sweeping straights, the combination of harsh sunlight and blind summits ensure that Sol 2 is a test of nerve for every speed class.

Ubermall – In the heart of Makana Island's commercial zone is Ubermall, a 4.6 km circuit built into a vast shopping centre. The latter half of the track contains a brief split which rejoins into a narrow hill, followed by an outdoor park section that leads swiftly to the finish.

Anulpha Pass – The 5 km Anulpha Pass track is located in a custom-built entertainment arena on the east side of Makana Island. Although the track looks deceptively simple from above, the undulations of the track surface and narrow skill-cut are enough to keep any racer on their toes.

Moa Therma – The immense man-made complex of Moa Therma is located just off the northern coast of Sicily, with around a third of the track surface built using mag-strip technology. The centrepiece of this 5.3 km circuit is the gigantic horizontal loop which sits just above sea level.

Metropia – The 4.7 km Metropia circuit weaves its way between the skyscrapers and traffic control towers that dominate the Kyoto skyline. Glass-bottomed track surfaces and a stunning vertical mag-strip drop into the depths of the city are just two of the highlights of this popular track. 

 


 


Warhawk: Operation: Broken Mirror

= New Vehicle
   - APC
      ~ space for six people
      ~ Bubble-shield that both protects from enemies and can nullify enemy vehicles
      ~ Can ram through most vehicles minus tanks

 

Sketch 'n' Scan

= Features
   - Draw things into games with just a marker

Updated Engines

Unreal Engine 3

Havok

Vision Engine

CryENGINE 2

 

New Development Tools/Engines

Nocturnal Initiative

= Developer source for source code and discussion about their games
   - Free

3DVIA MP

= 3D rendering tool

= Publishing tool

PhyreEngine

= Crossplatform game engine

 


So overall not that bad. There was some screen shots available for some random games. FFXIII was shown but all info was blackballed from being seen by the consumer yet.

 

 

EchoChrome had some new videos, cant get them embedded.



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