Wyrdness said:
curl-6 said:
I just don't see it as being in the same league as this:

This:

Or this:

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Different type of games and approaches, racers and those smaller titles have a lot more free resources to play around then a FPS not to mention in Trine's case a lot of the visuals come down to art direction then technical feats, a more accurate comparison is to look at COD as the above games won't be taxing the U's resources as much as what a FPS would. If we look at FPS games present at console launches (PDZ, Resistance, Condemned) as well you notice some work has gone into ZombiU despite it's short development, as a launch game it's actually a good effort.
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The "extra taxing" workload of an FPS game primarily comes down to AI, animation, physics, and setpieces. ZombiU isn't really pushing much in any of these areas. It's not taxing the system. It's just the result of a rushed schedule, laziness on the part of the devs, or both. The game shown above look better simply because their developers put actual effort into making them look good.