naznatips said:
Okay, there are 39 characters selectable from the menu of this game, compared to 26 from Melee, and 12 from 64. The increase in roster size was larger when you consider that there were 5 worthless characters from Melee removed, making a total increase of 18 characters. Not only that, but the quality of increase was much better. We got completely unique characters like Olimar who are far too strange to have ever made it in Melee or 64 were most characters were largely derivative. And yes, I actually predicted 35-40 characters, and we got 35 character icons and 39 characters with different movesets. So no, I'm not kidding anyone, I'm just not ignorant of the Smash franchise like you are. |
naznatips,
I have to disagree with you on one point. Mewtwo was not worthless. That character had a unique moveset. And could have replaced wolf, who is a refined fox clone. That's my disappointment. If they would have given Woft his own Smash or a more unique moveset I would not be disappointed. I'm lying. I wanted Krystal to be in the game.
If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba