By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Michael-5 said:
curl-6 said:
Michael-5 said:

Sonic Worlds looks noticably better then Sonic Generations...

I think the jump from Gamecube to Wii will be a bit smaller then the jump from PS3/360 to Wii U.

When Wii came out, it's best looking game was a Gamecube port (Zelda), and many games looked like N64 games (Red Steel). However not long down the road, Mario Kart Wii, Smash Bros, and Metroid Prime pushed the console a bit, and by the end games like Skyward Sword and XenoBlade really look much better then anything possible on the Gamecube. It's hard to accept, but if you actually played a gamecube game now, you would notice the difference.

Yeah, I'm replaying Twilight Princess now and while some of its effects still look great, the textures are very muddy.

The gap from Metroid Prime 2 to Prime 3 is a good indicator of the Gamecube-Wii divide; not a huge leap, but a noticeable step up in texture quality, scale, etc.

I think Mario Kart Wii is a better example, have you tried to play Double Dash recently? Huge difference!

---

Wii U is above PS3/360, we just have to wait for a few exclusives to show that.

Double Dash to MKWii is a notable difference, but I found Prime 2 to Prime 3's difference more telling, as it showed not just in added graphical flourishes like bloom, more complex particles, etc, but also in a very noticeable increase in environmental scale, with sweeping areas Prime 1 and 2 just didn't have.

Maybe, I have yet to beat MP3, but from what I recall the game had a lot of dark gray indoor area's. Maybe I just haven't gotten to the sweeping outdoor area's, but I remember Pandora Drifts (i hope I got the name right) was particularly beautiful, and the musical score was so erie and suiting....most well done locale in a game IMO.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results