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RenCutypoison said:


What are forgetting is that loads of AAA titles make most of their revenue during the first month after release, and that the sales afterwards are just ... inconsistent. Price drop occurs after 1 year, most of the time. It's not about making revenue, it's about expanding fanbase

Now that's the point where we need to specify about what platforms we're talking about.
PC games ? Not so much. Nintendo games ? Nope.

So that's only true for for PS3/360 games mostly.
And that they want to expand the fanbase is correct as well, but as I mentioned if people can get these games for "free" why would they even buy other games ?
The purchase behaviour will be affected. There are going to be two kinds of buyers: those that are fans of certain games and will buy these at launch and those or aren't die hard fans, but would still buy it within the first year, but now don't have to since they get lots of other games for "free" in the mean time and possibly even said game for "free", in case the publisher wants to expand the fanbase again.

Really if you're not a paticular fan of a certain franchise, there is absolutely no need to buy any game if you have a PS+ or similar renting service. Good for the customer, not good for any game maker.

It's already visible now. How many people aren't going to buy a game on Steam for $30 because they know it will be in a Steam deal for $5-10 anyway. I know plenty.


and at the end of the day it's ALWAYS about the money.