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RenCutypoison said:
Barozi said:

Actually outside of Steam deals and huge sellers (Diablo 3, Starcraft 2 etc.) don't expect much to change on a weekly scale.

http://www.biu-online.de/de/fakten/marktzahlen/datentraeger-und-downloads/alle-plattformen-im-vergleich.html

Most PC sales come from budget priced games and indie games.
A top seller list would become meaningless quickly when there's one HumbleBundle on sale for example and at the same time a PC version of a popular multiplat game is released but only found on place #6.
So the future top seller list would need to be sorted by revenue and then the HB games wouldn't appear either (just as they don't appear right now).

Furthermore:
http://www.biu-online.de/de/fakten/marktzahlen/datentraeger-und-downloads/distribution.html

38% of all games in Germany are sold digitally, but they only represent 11% of the revenue.

Another thing:
http://www.biu-online.de/de/fakten/marktzahlen/die-deutsche-gamesbranche-2012.html

1.5bn Euro revenue from games, 11% of them are digital, so 165m Euro revenue.
PC gaming brought it 464m Euro revenue, so AT BEST 36% of all PC gaming revenue is from digital sales.


38% sales means 38% more potentially satisfied customers. Satisfied customers do not wait for price drops. They talked to their friends about the game, full price or not, and some write an article on their blog about the game.

It's like PS plus, it's not direct income for the publisher, but it still a huge gain on the middle/long term.

I don't see any sense in what you just said.
Does that mean that the other 62% that bought at retail are even more satisfied and will tell their friends as well, which leads to retail getting even more important than digital ?

Also yes 38% sold units, but only 11% revenue means exactly that games that are distributed digital are sold at a much much lower price. So the majority of people buy indie and budget games on Steam (or other digital distribution platforms) and buy the full priced games at a retailer.