Firstly, I think these will be the E3 games. Or something similar -
Existing IP -
Halo
Forza
Crackdown
'splosion Man
Dance Central
Kinect Sports
Kinect Adventures
New IP -
Black Tusk Game
Quantum Break
Kinect Fitness
Ryse
New Rare IP
"Family Island" game
XBLA Game
XBLA Game
| Angelus said: Now MS hasn't made, or published too many different AAA games this gen. There's pretty much Halo, Gears, Fable, Forza, Alan Wake, and Crackdown that I can think of, top of my head. I'm not counting things they published that went multiplat later. Now, of those 6 games I mentioned, 4 are big sellers, one is a cult hit, and the other has done moderately well, but disappointed last time out. So 5/6 games that MS backed strongly have gone on to become big hits. That's a damn good ratio. If even just half of the 15 games MS has in the oven for X1 are core titles, and not the "kinect crap" so many of you wish them to be, Sony will likely be severely outclassed with their first party content, because while Sony tries their hand at a lot of games, not many of them ever really take off. |
Now to go at this. Using what you said here... Id say for mainline games, these are alright numbers.
- Halo - 9 to 12 Million
- Gears - ~6 Million
- Fable - 4 to 5 Million
- Forza - 4 to 5 Million
- Alan Wake - 1.2 Million
- Crackdown - 1 to 2 Million
- Gran Turismo - 10 to 12 Million
- Uncharted - ~6 Million
- LittleBigPlanet - 3 to 5 Million
- God of War - 2.5 to 5 Million
- Killzone - 2.5 to 3 Million
- inFamous - 1.5 to 2.5 Million
- Heavy Rain - 2.5 Million
- Ratchet and Clank - 1 to 2.5 Million
- Resistance - 1.5 to 4 Million
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