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snowdog said:

Nobody cares about it because very little has been released for it since launch. As Zero999 has pointed out this drought is beginning to end this Summer. It's sold over 3m already, should do 3m before November and should do 4m+ from November to the end of the year.

We'll probably see the following before Christmas:

Wii Fit U
Pikmin 3
The Wonderful 101
Game & Wario
Wind Waker HD
3D Mario
Mario Kart 8
Batman Arkham Origins
Rayman Legends
Assassin's Creed 4
Watch Dogs
Mario & Sonic At The Winter Olympics
CoD Ghosts

And the following spread out over the course of the next year:

Bayonetta 2
Sonic Lost Worlds
Retro's new game
Shin Megami Tensei x Fire Emblem
Yoshi's Yarn
X
Super Smash Bros. U
Wii Sports U
+ Most big 8th gen big name multiplatform titles

Going by my guesstimations the Wii U should have an installed userbase more than three times the installed userbases of the PS4 and One, and that sort of lead is very difficult to close up, particularly with Nintendo have the strongest stable of system selling IPs in the business...particularly when sales will slow down considerably when both the PS4 and One have their own obligatory post-launch software drought and people are skint after Christmas.

The installed userbases of both the PS4 and One will be under 2m when New Year's Day 2014 comes along.

I am sure that the poor sales of the Wii U have something to do with the lack of games. However, the poor sales are still there while you make it sound like the ps4 will have to overcome a giant lead of the Wii U. It's selling like 23k units a week now and if that doesn't change drastically then it will take the Wii U 7 years to reach a 8m installbase (close to Dreamcast numbers).  

But if the Wii U does have a second wind then it will be because of the exclusives you just mentioned that are aimed at a young, more casual audience, not because of watered down versions of multiplatform titles.