I called this like last year. While the Platinum Games alliance was great, they needed like 3-4 more partnerships of that quality so that there would be so many games in development that there wouldn't be game droughts. And they needed to do this very early in the design process of the Wii U to ensure the games would be ready early in the console's life span.
And here we are, y'know fighting a big game drought yet again. It really didn't have to be this way, and they should've learned their lesson from the 3DS.







