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RolStoppable said:
Such an engine would only make sense for companies who haven't already one on their own and also want to develop for a nintendo console. Which applies to hardly anyone, I would say.

What if Ubi didn't have to use their own engine for ZombiU, and could use Retro's engine, saving dev time while making the best use of the U thanks to said engine, for Nintendo exclusives?

Also, I believe that would encourage companies to make cutting-edge Nintendo exclusives and build that market on the U rather than revert to games for the casual audience, as well as help Nintendo shed this image of being out of the cutting-edge game altogether when that may not be entirely true.