zorg1000 said:
Perfect Dark as a launch game could have stolen some of Halos thunder and Majoras Mask at launch would have given fans the muture Zelda everybody expected. In this scenario I could picture Remake and Zero selling more like 2-2.5 million each and RE4 around 3.5-4 million which would have been good enough to keep exclusive |
Probably more even, the GameCube would've had a much larger userbase. Note too I'm talking about Novemeber 2000 launch, which would be a full year earlier and basically launching alongside the PS2 in North America/Europe.
There are a lot of late gen N64 projects that I think I'd probably move to the GameCube launch window instead on top of Perfect Dark, Zelda: Majora's Mask, Conker's Bad Fur Day, and Sin & Punishment. I'd also add
Kobe Bryant NBA Courtside 2, Starcraft 64 (GC), and Mario Party 3 into the GameCube launch window and move those projects off the N64. I'd cancel Star Wars: Battle for Naboo and get Factor 5 working on Rogue Squadron II earlier also.
I'd let the N64 ride off into the sunset as more of a kids machine with the Pikachu N64, various Pokemon games, Banjo-Tooie, Mickey Speedway USA, Paper Mario, etc. There was no need to over do it with all the N64 games late in the life cycle.
Who knows ... with games like Perfect Dark (the FPS crowd), Starcraft (PC gamers), and Kobe Bryant NBA Courtside (jock gamers), maaaaaybe the GCN might have actually taken the US market even above the PS2, because it might've in effect taken the role the XBox eventually established. Especially if Nintendo allowed online play for Perfect Dark and Starcraft and NBA.







