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zorg1000 said:
Soundwave said:
zorg1000 said:
echoesfromthepast said:
The gamecube didn't have kiddy software. It was the kiddy image that it had. Once people actually sat down and played some gamecube exclusives they realized how awesome it really was. But everyone else turned to PS2


Thats very true, games like Eternal Darkness, Geist, Resident Evil Zero/REmake/4 and a bunch of multiplats were mature, people just didnt give it a chance


Well that's what happens when you make design/marketing mistakes and just give away the FPS market to the XBox.

The system launches in 2000 in black/silver only with DVD playback (make it optional through remote control add-on to offset the royalty fees) and Perfect Dark and Zelda as launch games, then things like Eternal Darkness and the Resident Evil exclusivity would've paid off big time later on.

Perfect Dark as a launch game could have stolen some of Halos thunder and Majoras Mask at launch would have given fans the muture Zelda everybody expected. In this scenario I could picture Remake and Zero selling more like 2-2.5 million each and RE4 around 3.5-4 million which would have been good enough to keep exclusive


Probably more even, the GameCube would've had a much larger userbase. Note too I'm talking about Novemeber 2000 launch, which would be a full year earlier and basically launching alongside the PS2 in North America/Europe.

There are a lot of late gen N64 projects that I think I'd probably move to the GameCube launch window instead on top of Perfect Dark, Zelda: Majora's Mask, Conker's Bad Fur Day, and Sin & Punishment. I'd also add

Kobe Bryant NBA Courtside 2, Starcraft 64 (GC), and Mario Party 3 into the GameCube launch window and move those projects off the N64. I'd cancel Star Wars: Battle for Naboo and get Factor 5 working on Rogue Squadron II earlier also.

I'd let the N64 ride off into the sunset as more of a kids machine with the Pikachu N64, various Pokemon games, Banjo-Tooie, Mickey Speedway USA, Paper Mario, etc. There was no need to over do it with all the N64 games late in the life cycle.

Who knows ... with games like Perfect Dark (the FPS crowd), Starcraft (PC gamers), and Kobe Bryant NBA Courtside (jock gamers), maaaaaybe the GCN might have actually taken the US market even above the PS2, because it might've in effect taken the role the XBox eventually established. Especially if Nintendo allowed online play for Perfect Dark and Starcraft and NBA.