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UncleScrooge said:
Didn't those guys who measured the Wii U's CPU clock speed say something along the lines of "maybe it was simply downclocked for the menus?" What if the CPU *always* ran at 3.2 GHz in-game and Nintendo simply upped the *menu*-clockspeed for faster loading times? Is this possible?

No - 3.2 GHz is definitely out of scope and would also push power-drain to levels the psu can't handle. Also devs also mentioned that the cpu is quite low and I think they should really know what this thing is running at.