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Other than creating more core 1st party games this is practically the _only_ other viable strategy for Nintendo if they are going to pull the WiiU out of its mega slump. No big 3rd party has the capacity to do a 180 and begin to understand the gamepad and what games will and won't work with it. Big studio's are scared shitless to spend the R&D to develop extra capability in their multiplat games that will cater to WiiU owners.

So it's left to indie and small development studio's that can afford to experiment and create whole new styles of games or extra gameplay that will work with the gamepad.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.