Shinobi-san said:
It has the same CPU as the Wii, a low end GPU from the old AMD 6000 series, 2gb cheap DDR3 RAM. Am i missing something here? I'm sure there are other costs...but the component costs are the main costs and theres REALLY nothing in the WiiU that costs a lot apart from the Gamepad. Or do you have information that says otherwise? I stand by my initial statement: The WiiU is a bad example.And again we don't know if WiiU is still sold at a loss. Maybe initially but its been out for a while. |
bolded1: the most ridiculous thing i've read in a while. if it was true then congratulations for nintendo for developing in 2000 a cpu stronger than the ones in ps360.
bolded2: the gpu is heavily custumized and nobody really knows wich series it's based on.
bolded 3: 2gb ddr3 RAM + 32mb eDRAM
the controler has the components of a regular controler + camera, speakers, microphone, nfc, motion sensors, touch screen and maybe a more expensive than ususal battery. while the list is long, none of those is really expensive. just imagine a 3ds without a gpu and cpu wich are arguably the most expensive parts. we'd get a machine that could retail at 80-90 dollars at a profit, wich means development cost is in the 60-70 area. as i stated before, if much, wii u gamepad costs $40 more to produce than a regular controler.
now just remember, what you call cheap 2gb memory is still way more expensive than the 512mb on ps360. what you call low end gpu is still way more expensive than the ones on ps360, same with the cpu. i don't know abot xbox360 price right now but i'm sure it could retail for 150 at a profit, so what's wrong in a new machine with more expensive parts everywhere being 299 at a small loss. wii u price is right.








