So, I'm going to stop defending Link's Crossbow Training now... not sure how that happened, it's not like it was one of my favortie games last gen or anything. I just thought it had potential, and it was pretty long. It had nine levels, and each level was split up into three parts. There was a typical light gun stage, a free roaming kill the hoards stage, and a boss fight. Here's a an example of one of the bosses:







