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Zero999 said:
goopy20 said:

All I know is that the Wii-U isn't catching on like the Wii did. Sure there is a loyal fanbase who might be waiting for Zelda but who knows how long that will take? Miyamota allready said that it's going to take a while and when the next gen hits, the core gamers might not even care anymore.

The biggest problem with the Wii-U is that it's focussing more on the core market again, who care a lot more about big profile 3rd party games like COD. This will be a problem when those next gen games (most of them probably running on the Unreal 4 engine) can't be ported to the Wii-U. They might still have a shot though, but only if they focus purely on the casual market and do a serious price drop. 

Personally I don't see the Wii-U really competing in the next gen market, but more with the ps3 and the $100 Xbox lite that is also coming out. Big profile core games like: GTA, COD, MGS, etc. will probably have a 5% marketshare on the Wii-U, if they even come out at all.

you overestimate the use of Unreal Engine 4 and even if it was really used, the games are totaly portable to wii u. erase that hater thought that wii u can't get multiplats along ps4/nextbox. and stop acting as if success is a given for sony, look at what happened to the ps3. both sony and microsoft will have to swet to get custumers, with an oponnent that's cheaper and has the multiplats as well as more and better exclusives.

I bet someone will claim the multiplats aren't a given for nintendo. well, it's not a given for the others either. the games will probably be cross gen at first wich means only exclusives will be a reason to buy ps4/nextbox. if they don't build a significant install base the thirds will rethink the support, nintendo isn't the only one that has to worry.

I am not hating anything, it's a fact that Epic and Dice already said their next engine aren't coming to Wii-U.

We already got AAA games like MGS5, GTA5,  Battlefield etc. not getting ported so it's obvious that this will get even worse when we are talking about engines that were designed to take advantage of next gen hardware. Is a watered down version of such games technically possible on the Wii-U? Who knows, but 3rd party developers don't even bother trying it seems. The reason why MS and Sony don't have to worry about 3rd party support is because their console targets the right audience for their games. Just look at how many copies of COD (or any other 3rd party core game) were sold on the Wii.