Hey Nintendo... you've got a few billion or so in the bank, how about HIRING more people, and not using the same handful of development teams for all of your games?!?
And ya gotta love how Iwata says high software prices in a highly competitive, consumer-savvy industry are one of the obstacles they face, when they couldn't wait to finally slap a $60 price tag on their 1st party software... ironically enough on 2 games that most people would view as overpriced if they were PS360 titles... a minigame fest and a 2D platformer.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.







