Andrespetmonkey said:
My point is that Nintendo consoles (at least home consoles) have never sold well on first party games alone, thus the Wii U cannot rely on it's first party alone. I use GC and N64 as examples, because as you've helped prove, all they really had going for them was Nintendo's first party, and with that alone neither sold well. Were there other factors that meant GC and N64 weren't particularly successful? Of course, but that doesn't negate the fact that Nintendo's first party support wasn't enough to salvage them. You mention a lack of third party for the N64... it's looking like Wii U will get the same treatment. You mention tough competition for the GC, well I don't want to speak too early and there may be some bias in this but the hype for PS4 and even an unnanounced nexbox seems way stronger than the hype for the Wii U, not to mention the Wii U is selling about as well as the PS Vita right now. What the Wii U has going for it that the GC and N64 didn't is a headstart and a sort of unique feature that may prove sort of popular/useful, which is why I predicted it'll be more successful but not that much more so. |
bolded1: simple lie
bolded2: I am talking about a real competition, ps2 was already out for a year when gamecube released and had everything at it's favor. that itself limited popularity for gamecube and xbox.
what wii u has going for it are nintendo exclusives + multiplatforms. all the reason someone wants to buy a videogame.







