Player2 said:
Yeah, it's weird, the criteria isn't constant. They start with games that pioneered things (Pong, Pac-Man, Mario), then in the 90's they switch to games that become popular, like Starcraft. And not a single racing game, not even Pole Position... |
I doubt they used any scientific method when making the timeline. It looks to me like a short list of the biggest things that have had a lasting effect on the industry as a whole. The lack of racing games probably doens't mean anything other than the timeline is too small to list everything.