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Nintendo - Wii games in 2008 - View Post

Castle of Shikigami III (April 15)

An arcade shooter game (originally seen as a quarter-muncher on the Type X arcade board) that continues the popular series known to most as The Castle of Shikigami from the arcade and home consoles. Shikigami no Shiro III resembles past entries of the character driven scrolling shooter series, with its vertical display and anime cut-ins. This time around, players select from 10 warriors whom they directly navigate -- you'll find no ships in this game! The game includes five stages of blasting action, each cumulating in a major boss fight.

New for the home versions is a Dramatic Change Mode, where you can change between two characters on the fly. As a result of this new mode, you can now enjoy the two-player exclusive scenarios from the arcade version even when playing by yourself. The home version also includes a gallery mode.

Brothers in Arms: Road to Hill 30 (June 3)



Brothers in Arms: Road to Hill 30 is a remake of the original Brothers in Arms game that was one of the most realistic and authentic World War II shooters ever. Based on a true story, the game puts players in the role of Sgt. Matt Baker, a D-Day paratrooper squad leader as he leads the squad through the European campaign. Each battlefield has been meticulously recreated from aerial reconnaissance images, US Army Signal Corps photos and eye-witness accounts of war-torn Normandy.

Guitar Hero Aerosmith (June 29)

 

Guitar Hero: Aerosmith puts players in the shoes of Perry (guitar), Whitford (guitar) and Hamilton (bass)as they rock out alongside frontman Tyler and drummer Kramer. Gamers experience Aerosmith's legendary career, from their first gig to becoming rock royalty.

As players progress through the game, they can rock out to scores of Aerosmith's greatest hits, as well as songs from celebrated artists that the band has either performed with or has been inspired by in some way. Venues from historical moments during the band's illustrious career offer the experience of "sweet emotion" and further capture the essence of the band’s rise to fame.


Tales of Symphonia: Dawn of the New World

Set two years after the events of Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.

Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth.


Disaster Day of Crisis

Your homework, if it's possible, is to ferret out a copy of the excellent SOS: The Great Escape on PlayStation 2, because we think that this will prove a worthy re-imagining of the survival action concept. In case you're not hot-to-trot with developers Monolith Soft's inaugural Wii project, you're cast as Ray (a dynamic moniker), a former rescue task force agent faced with a tirade of natural disasters, including tsunamis, earthquakes and a volcanic burp. Monolith Soft's owners - that's none other than Nintendo themselves - reckon the game's going great guns. So don't worry about the lack of fresh info or the relative scarcity of screenshots: this is no disaster.


Star Wars: The Force Unleashed (August)



How does the idea of leaving a trail of carnage in your wake, playing as Darth Vader's secret apprentice, grab you? Like a Vader neck squeeze, we'd presume.

This third-person adventure might not be the Wii lightsaber game we've been performing 'saber-dances' for, but there's no danger that using exaggerated motions to hurl hapless Stormtroopers across the universe will be anything less than 100% fun.

The use of Pixelux's advanced physical simulation technology (sounds like there should be a trademark sign in there somewhere) means that wood, glass and other such household materials will splinter and shatter in the same manner as their real-life counterparts, leading us to believe this could be the most fun you'll have this side of a six-pack of eggs and a toffee hammer.

Monster Lab (May 2) 




Eidos reckon this is "Pokémon meets Tim Burton". There are 150 different types of mutant parts to 'experiment' with, which in turn leads to something like 300 millions different variations, apparently.

Experimentation comes in the form of minigames such as the excellent-sounding 'brain toss', and once you've created your monstrocity, you engage in Pokémon-style turn-based battles.

Success in battle gives you 'recipes' for yet more fearsome beasties. It all looks really rather groovy from where we sit, and there's even musings of online options such as downloadable content and photo-sharing on the cards, too. Tops.
 

Fragile (2008)



If you've played the brilliant Baten Kaitos on GameCube - and if you haven't, we're going to prod you in the ribs until you do - this is going to make your year.

Fragile: Farewell Ruins Of The Moon is a new RPG from the same team, and promises to lay on the atmosphere even thicker than BK did.

You play Seto, a young boy alone in a foggy post-apocalyptic world. It's eerie stuff: the Wii remote's your torch as you explore abandoned towns and disused train stations, stumbling on ghosts that, somehow, you fight (screenshots so far show you armed with... a twig).

It looks gorgeous - and that big sky-ball looks like it'll play a key part in your story.

Oboro Muramasa Youtoden

 

 

 

 

 

 

 

 

 

 

 

 

 

The name may be super Japanese (wait until you see the kanji!) but it all translates to an action RPG with swords and shurikens.

In Youtouden, you take control of Kisuke and Princess Momo in a quest to recover a legendary sword. The two must face off against rival samurai as well as more mythical creatures such as fairies and one-eyed giants.

The game promises high-speed ninja action that anyone can play thanks to the Wiimote. We don't have specifics, but the game will feature a combination of button and waggle-based gameplay, allowing players to take part in non-stop battles that will remind some of playing sword fighter as a child (sword fighter is presumably the Japanese equivalent of cops and robbers).

Samba De Amigo (August)

The Dreamcast was already getting throttled by the PS2's tentacles when Samba De Amigo flew out of the Sega nest in December 2000, but hopefully now it'll get the audience it deserves, on a console with two shaky-shaky controllers that can mimic the maraca. Ole!

That Sega have delegated developmental duties to Gearbox suggests it'll be fairly true to the original (as when they're not working on Brothers In Arms titles, Gearbox earn a crust by porting titles), albeit with an updated track list which we're sure will include the Mario theme at some point.

Downloadable extra songs were available even 'back in the day' on DC, so hopefully we'll get them, too.

If the remote and nunchuk work half as well as the original's mat and maracas, we're convinced that Sega's return to the Copa Cabassa will give you the shakes.

Mushroom Men (Spring)



Little tiny plants, awoken by sentience-giving magical cometdust, make like stupid humans by forming tribes and waging war with each other.

Razorblade axes, clothes-peg train tracks and similar Toy Story-ish reappropriation abound in this quirky platformer.

Little King's Story

In Project O, the story follows a young lad just minding his own business, until a Don Quixote character marches up, thrusts a crown on his head, and calls him king. Now that he's got a crown on his head, the townsfolk are simply content with the knowledge that the kid is king, and blindly follow his orders. As Kimura points out, "that's the power of the crown." So now it's up to the player to rule, improve, and defend the land in a very unique real-time strategy game that's admittedly influenced by games such as Civilization and Pikmin.

Secret Files: Tunguska (Spring 2008)



PC point 'n' click adventure about a girl searching for her father. Actually a pretty good effort, as PC point-'n-clickers go (today's breed are hit and miss). Logical puzzles and a good interface help its cause.

Shiren the Wanderer



A double dose of turn-based, randomly-generated dungeon crawling in 2008. On DS, it's an enhanced remake of an old top-down 1995 SNES, while the Wii's Shiren will be an all-new adventure. Expect both to be tougher than stale Weetabix.

Final Fantasy: Crystal Chronicles: The Crystal Bearers

Not a lot has been shown about this RPG from Square Enix. Word from the developer is that The Crystal Bearers will be a more traditional RPG than its Gamecube predecessor. The movie that was shown made fans very enthousiastic. Unfortunately romours about development troubles have appeared in the media since then.

Super Mario Sluggers

 

Once again Mario & Friends will star in a Baseball game that doesn't follow the rules. Like every Mario sportsgame expect over the top power-ups and loads of fun. No word yet on an online mode, but Mario Strikers had it so why wouldn't Sluggers.

We Love Golf


There's no lack of golf games on the Wii, but if Camelot develops one it promises to deliver a lot of fun. Play in a cartoonesque world with Capcom characters like Chun-Li and Jill Valentine.

De Blob

An action puzzle title that allows players to explore and liberate an alien city from the evil, monochromatic I.N.K.T. Corporation that has taken over the city and outlawed all color and fun from daily life. Playing as de Blob, gamers will embark on a quest to re-animate the city of Chroma, and bring spunk and character back to the oppressed, by splattering buildings, landmarks, and citizens with color. de Blob features an intricate single player campaign as well as a multiplayer experience that supports up to four competitors via split screen. The game was conceived by a team of nine students studying Game Design & Development at Utrecht University's School of the Arts in the Netherlands.

Rygar: The Battle of Argus (August)

Grab your Diskarmor and swing into action on the Nintendo Wii as the legendary warrior, Rygar! Immerse yourself in Greco-Roman mythology as you journey through the sundered Island of Argus. Intuitive use of the Wii remote allows you to deftly and effectively control the use of the powerful Diskarmor to destroy enemies and maneuver on, around, over, and under obstacles to save Princess Harmonia. 

 

Ghostbusters

The real Ghostbusters return in this videogame sequel to the Ghostbusters movies. Stars Harold Ramis, Dan Aykroyd, Ernie Hudson and Bill Murray reunite to reprise their roles as Spengler, Stantz, Zeddmore and Venkman. Supporting the ghost busting crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton.

With Manhattain newly overrun by ghosts and other supernatural creatures, it's up to you to take on the role of a new recruit joining the original, famous Ghostbusters team. Equipped with a variety of unique weapons and gadgets, you will hunt, fight and capture a wide range of uncanny phantasms and demons in an all-new, funny and frightening battle to save New York City from its latest paranormal plague.

Wii Music

An expected compilation of music titles utilizing the unique control aspects of the Wii controller. Bang on a drum set, conduct an orchestra, and make beautiful music with your videogame machine!

Two games in the Wii Music franchise have already been revealed: one allows you to conduct an orchestra (and was famously used my Shigeru Miyamoto to debut Wii to the world at E3 2006), while the other allows you to break out the beat on a drum kit.

It is unknown how many Wii Music games may be included in final package. Perhaps this series might be released online as part of the Nintendo Virtual Console? Please check back for official word.

Fatal Frame IV



Or Project Zero, as it's known here in the great continent of Europia. Another example of how the Wii looks set to dominate Japan, this highly-regarded survivor horror series is now a Nintendo-exclusive.

Ghosts are your enemies here, and because the ghosties' inconsistent state of being makes them rather resilient to sticks and stones (and words will never harm them), the only way to defeat them is to take their photo, thus sealing their souls in the film or, following current trends, in the SD card.

Work on Fatal Frame IV is currently in the conceptual stage, with work beginning after Grasshopper Manufacture finished No More Heroes at the end of last year, so don't be surprised if it slips into 2009.

Like what you see, Survival Horror fans? Then take a picture; it'll be here sooner.

 

Deadly Creatures

 

Deadly Creatures is a 3rd person action thriller set amidst a desert world of venomous terror, built exclusively for the Nintendo Wii. Players will control an armored Scorpion and a deadly Tarantula as they fight for survival against Gila monsters, lizards, black widows and many more terrifying creatures. Featuring intuitive motion controls and a deep combo-based combat system, Deadly Creatures is a thrilling mix of brutal creature-crushing action and suspenseful exploration of vast 360 degree desert and man-made environments. Gamers will explore this darkly compelling story through the eyes of two of the world's most deadly creatures.

 

Chocobo's Mysterious Dungeon

A unique Chocobo's Dungeon game for the Wii, this special version expands upon the original RPG franchise with new elements never before seen in the series. This time, the stage is set in the world of Ville, in the City of Forgotten Time, where everyone has lost certain memories. This exciting game is packed with a wide array of familiar elements from the Final Fantasy universe, and a dastardly dungeon system sure to ruffle the feathers of any seasoned dungeon crawler!

Gameplay features the same random dungeon, turn-based battles of the original, in a bigger, bolder production for Wii gamers. The adventure follows Chocobo on a quest to recover memories lost by villagers by a mysterious force, and the game footage showed these "memories" personified as shiny sparkly objects that will be collected throughout the gameplay.

Sky Crawlers

Bandai Namco Games will adapt The Sky Crawlers, the upcoming aerial war film from Mamoru Oshii (Ghost in the Shell, Patlabor, Avalon), into a Nintendo Wii game. Masanori Kato, a producer on the Ace Combat fighter game series, is directing the project for a Summer release. Famitsu has posted a Japanese video interview with Oshii and Kato and some footage of Oshii himself playing an early version with the Wii Remote and Nunchuck.

Lego Batman: The videogame

The dynamic duo swoop into action in this amusing game from the creators of LEGO Star Wars. The game is based on the Batman Cartoon series and promises to incorporate the majority of the franchises badguys in the game.

 

Sonic Unleashed


 
Everyone's favorite hedgehog breaks new ground yet maintains his roots in a game that combines amazing next gen capabilities with classic Sonic 2D gameplay! Developed by renowned studio Sonic Team, Sonic Unleashed utilizes the powerful "Hedgehog Engine" to mesh seamless 3D and classic 2D camera transitions, whilst delivering a rich and expansive world with multiple paths to choose from.

Having been broken apart by the evil Dr Eggman, it's down to Sonic to put the pieces of the world back together again by retrieving the power of the chaos emeralds. In doing so, Sonic will find himself in a race against time and faced with an unusual situation that will challenge him in ways never before seen. By completing a wide variety of action-packed stages, spanning the seven broken continents of the world, gamers will need to unleash Sonic's amazing abilities to save the world, and himself!


Skate It



Skate It, a spin off of EA's Skate game, delivers the real feel of skating in a fully reactive city, designed with advanced control and physics techniques to let players feel their way through every kick-flip and land every aerial.
What will definitely re-invent the skateboard genre is the possibility to use the WiiBoard to control your skateboard.

Shaun White Snowboarding

 

Snowboard game from Ubisoft. Will be controllable with the Wii Balance Board.


SimCity Creator

Who hasn't played a Sim City in his/her life? Will Wrights city building simulation will now also make an appearance on Wii. Roads and railroadtracks can be drawn with the Wiimote.

Tenchu 4



The fourth intstallment in the main series of this stealth/ninja game comes to Wii. No real info has yet been released, but at least this will be another title in the "mature category". It will be made by the developers of the first, and best, Tenchu game.

Animal Crossing: City Folks

The newest entry in Nintendo's Animal Crossing seies promises online and voice chat. The WiiSpeak device will packed in with the game. For the first time the player can travel to the city, where all kind of stores and facilities are, among others a place where you can turn your main character into your Mii. Compared to the Gamecuve version the big difference will be online. On Wii you can visit your friends villages online.

Dead Rising: Zombie Sacrifice

The successful Xbox 360 Zombie slasher will come to wii. This time the RE4Wii engine will be used, meaning another game with this brilliant control scheme.