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Chrizum said:

To clarify, I'm not talking about console innovations, about mature or gritty content or about unexpected things just for the element of surprise. I'm talking about the difference between Super Mario 64 and New Super Mario Bros. About the difference between Ocarina of Time and A Link to the Past "remake".

Nintendo, for me, was about striving for the next level, striving to making the gaming community shake on its feet. New directions that changed gaming forever. 3D games were changed forever after Super Mario 64 and Ocarina of Time. But lately, there have been announced more remakes than awe-inspiring, clever new games.

Nintendo is still about quality. This Link to the Past remake? Polished, fun, quality game. No doubt. But does it wow anyone? Frankly it bores me if nothing else. And there are countless of Nintendo IPs that seem to be stuck in time (2D Mario and Animal Crossing also come to mind).

My question is, is Nintendo deliberately taking this direction, or is the creative juice not flowing as rich as it once used to?

as a die hard nintendo fan i feel the same way

i want to experience the same feeeling i had when i played OoT after being used to a link to the past and the nes games. sure is the same franchise but it was so different and not because of the 3d graphics.

the sad part creativity speaking is that nintendo can create different (millions!!) ways of gameplay but insted of attaching those gameplays to new characters and universes, they attach them to familiar franchises like mario to boost sales. Sure that works and they sell millions of copies and am the first sucker to buy those, but i want to see different faces...