happydolphin said:
Imagine if the tech were able to do, in a top-down view, enemy targetting and having link face his ennemies in obliques, and then reducing the number of enemies on screen, and changing the speed of his attacks (z+A, B). The game would play very differently from 2D LoZ. |
Again this has to do with the tech in 3d games (which Im guessing you are talking about otherwise my post would make no sense) in a 3d game like OOT you don't have a 360 degree view of the terrrain like in a 2d zelda you mostly see what is infront o you, it would be very annoying if they threw enemies from behind all the time in 3d zelda with you not knowing they are there. In order for that to work the camera would need to be fixed like say GOD of War (also 2d zelda have a fixed camera).
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