RicardJulianti said:
It is simply that they will get more support than many think and that the visual difference between the multiplat ports won't be nearly as bad as last gen. It will be more akin to the PS2/GCN/Xbox era with the Wii U being the PS2 and the PS4/720 being more like a PC or the Xbox. Definitely more powerful, but not to the extent that things will be impossible. Not until the Wii U is on it's way out in 6ish years anyway I agree that being optimistic would require a certain level of insanity, thinking that things like FFXV being an exclusive or that 3rd parties will flock to the Wii U and give tons of exclusives while giving only multiplatform ports to the others. The Wii U will be just fine though, maybe even quite a few surprises. |
Problem is Wii U isn't PS2, and Sony has always been good at getting a lot of 3rd party support. During the 6th gen, most games were developed for the PS2, and then ported to the GCN and X-Box, rarely with issue. I don't see too many devs developing for the Wii U and they upgrading the visuals for PS4/Nextbox. Some will, especially for established multiplatform franchises like Assassin's Creed, and hopefully Mass Effect, but then FPS's will likely be exclusively unavailable on Wii U (e.g. Destiny, Battlefield 4).
As for FFXV, I doubt it will be exclusive to Wii U, but I'm hopeful that it's a Wii U/PS3/PS4 multiplatform title. I think WiiU will get a lot of support from Japan, Nintendo really is dominating the handhelds with the 3DS, and the Wii did really well in Japan. Sony is having trouble holding solid footing there, and I find it hard to see devs exclusively supporting the 3DS, and then ignoring the Wii U.
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