Mazty said:
If there is feedback, sure, but there isn't, so it's not really going to "connect" you as again it's a movement loosely tied to a reaction on screen rather than two actions being recreated if that makes sense? The WIi mote on it's own I found to have noticable latency issues whether it was mario karts, wii sports, fit etc. |
I understand what you're geting at, though I tend to disagree, as I found 1:1 correlation wasn't necessary for me to feel like my movement was translating into the virtual world, they just had to be a visceral connection; for instance, in Donkey Kong, shaking to roll gave no connection, but shaking to bash up bosses and barels felt awesome.
With a lot of motion controls I've found action is triggered from the middle or end of a movement rather than the beginning, as by that pont the game doesn'tyet know what the full movement will be. Never bothered me, just something I noticed.








