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badgenome said:
Kantor said:

Of course he doesn't literally mean Angry Birds, I said an Angry Birds, as in an equivalent of Angry Birds. I'm pointing out that a small downloadable title like he's describing (presumably, since those are the titles with the closest gender ratios) is not going to be a killer app for his system. People buy it because they already own the systems that use it, not the other way around.

Unless he thinks that Angry Birds has a favourable gender ratio because it has high sales? So I guess Super Mario Bros had a 50/50 split too? What about San Andreas?

It's wrong whichever way you look at it.

I don't think he means that, either. He's talking about something that is super accessible and catches fire among people who aren't really "gamers" like Angry Birds did. Or Zumba. Or Just Dance.

I mean, yes, he's obviously wrong if he thinks that Angry Birds really succeeded purely on its own merits rather than just being in the right place at the right time, or that any console game is going to come close to 200 million users. How much success a Playstation can have among non-gamers is highly debatable, anyway. But his point that developers make or break a console, and getting them on board is key... that much is spot on.

I suppose. It's just worrying that he chose Angry Birds as an example rather than Halo, or Mario Kart Wii, or something else remotely deep and good that sold remarkably well at full price on a gaming console.



(Former) Lead Moderator and (Eternal) VGC Detective