badgenome said:
I don't think he means that, either. He's talking about something that is super accessible and catches fire among people who aren't really "gamers" like Angry Birds did. Or Zumba. Or Just Dance. I mean, yes, he's obviously wrong if he thinks that Angry Birds really succeeded purely on its own merits rather than just being in the right place at the right time, or that any console game is going to come close to 200 million users. How much success a Playstation can have among non-gamers is highly debatable, anyway. But his point that developers make or break a console, and getting them on board is key... that much is spot on. |
I suppose. It's just worrying that he chose Angry Birds as an example rather than Halo, or Mario Kart Wii, or something else remotely deep and good that sold remarkably well at full price on a gaming console.