| enditall727 said:
So you either just simply DIDN'T play this game or you actually did play it but then LIED to make your reasoning seem more believable
I also cannot believe that somebody actually tried to imply that the combat in previous games like Banjo Kazooie and Donky Kong 64 was superior to the combat in Starfox Adventures .....
there are just no words for that
and you're also complaining about the flight sections in this game. Like DUDE THIS IS NOT STARFOX 64!! I dont understand why people dont understand that. Why cant people just appreciate the fact that Rare still thought about the older fans when trying to add that small element to the game even though it was an Adventure entree to the franchise.
There was nothing wrong with the flight segments in that game. They were placed perfectly and at the right times during the game |
I didn't imply it was the only thing you do in SA, I implied that it was good example of the lack of depth or thought in SA's puzzlesd, which it is.
And combat is better in the previous games simply because its not slow. pace-breaking and boring.
It's got nothing to do with whether or not this is Strafox 64, it has to do with the fact that even for what it is, it is poorly designed. A very limited variety of different objects are thrown at the player in an unrefined and disorganized manner with no challenge.








