keroncoward said:
JoeTheBro said: Good thread Keron. One of your best. I've worked with Unreal Engine 3 and can understand Epic thinking it is enough for the Wii U. It's very powerful code and will still allow Wii U games to look much better than the best of PS360. UE4 is being scaled down for PS4 and tablets as more of an advertising move, not simply to make better games. At least for now. |
Lol i know youre still watching me from the threads in the past. I read somewhere that UE3 was not even used to 50% its full potential on PS3 and 360 so i understand devs would make use of that on Wii U. What do you mean an advertising move? They are only doing it to show off the hardware's capabilities you mean?
|
Sony is advertizing the PS4 as a powerhouse so by having UE4 they are saying "see it can run this, it's amazing." Meanwhile Epic wants it on PS4 and smartphones to say "see they can run it, it's not too advanced or unobtainable."