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Nintendo - Wii U Ports? - View Post

Tachikoma said:
They would go with A, importing assets to UE3 then recompiling kismet to support it and adjusting shaders, takes less time and money than porting an entire engine.


Thanks. In that case, regarding the OP, I don't see the Wii U getting very many ports at all from PS4 and Nextbox this generation. Certainly not given how third party sales have been going so far.



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