| Mnementh said: Yes, marketing reasons. They could have easily expanded UE3 to support the features of PS4 and Nextbox. They didn't because they want to get more money. |
They constantly expand UE, and continue to port over new functions to UE3 right now, but you're wrong if you think they just decided "i know lets mod UE3 a bit and call it UE4 for marketing reasons", each engine is built from a baseline aimed at the current capability of the average platform of the time when the engines built, there are functions in UE4 that could not be done in UE3 without a major rewrite, and if they were to rewrite much of the UE3 code to support the newer functions for higher end hardware then the optimizations made for UE3 and compatible consoles/hardware would be lost and cause developers to require more work.
Yes they could make UE3 run on PS3/Nextbox but what's the point when they'd already been working on a newer engine to make the most of advancements in PC technology?







