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Nintendo - Wii U Ports? - View Post

Soundwave said:
TheLastStarFighter said:
If Wii U sells a lot of systems, and games like Watch_dogs sell well, Wii U will get lots of ports, using UE3, UE4 or whatever. If it has no install base and Watch_Dogs bombs, it won't. Simple as that.

 

Call of Duty and Assassin's Creed bombed on Wii U. I don't see Watch Dogs breaking out. The PS3/360 SKUs will probably sell the best, with PS4/720 picking up some early adopter sales on the PS4/720, then the Wii U version last. 

This is provided the game is even any good to begin with. 

The Nintendo audience wants unique content, not ports. And it's been that way for a long time actually. Which is why all this bruhaha over UE4 on Wii U is silly to begin with. Nintendo fans barely buy multi-plats as is (and this goes back to the GameCube era at least). 

The casual audience only wants dance/party games with the occassional bit of Mario once in a while, but that crowd is thinning out, so the above mentioned Nintendo gamer is primarily what is going to be the Wii U demographic IMO. 



Pretty much everything you are saying is your own stereotypes and not supported by numbers, research or fact. Blops2 and AC3 didn't bomb on Wii U, they sold exactly as should be expected. These tites are very focused on N.A. and Europe, so lets compare attach rates of 360 and Wii U for these games: Blops2: 360: 16% Wii U: 9% AC3: 360: 5.7% Wii U: 6.7% Comparible, with Wii U even being higher on AC3. Now, if we look a little further we know both titles were late on Wii U. We know that for AAA titles a huge percentage of buyers are day 1 buyers. They won't wait. For Blops2 58% of sales were before the Wii U was released, for AC3 it was 42% purchasing week 1 alone. If you compare 360 sales and Wii U sales from the point they were both on the market at the same time, Blops on 360 only has a 6.7% attach rate going forward. So a greater percentage of Wii U owners were buying Blops2 after launch week than 360 owners. Further, you are saying that this is a tradition going back to Gamecube. This is completely false. 1st, Wii did not get a single AAA multiplat. 2nd, Gamecube owners had a higher attach rate than PS2 owners. There just wasn't many of them. Some examples: RE4: GC: 7.8% PS2: 2.4% NFS: Underground: GC: 5.5% PS2: 4.7% No, your stereotypes are completely unfounded. People who own a Nintendo system will buy a multiplat as much as someone who buys any other system. It just needs to be AAA quality, released on the same day and be good. Zombi U only did better simply because it was a reason to buy the system. People buy a new system to try the new experiences, and ZombiU was promoted along side MarioU and NintendoLand as games that showcased the gamepad. I can guarentee that people who buy a PS4 will have more interest in Killzone, Infamous and any other exclusive content than the improved version of AC4, though AC4 will do fine, percentage wise, just as it did on Wii U. If AAA games are available on Wii U the same day as on other systems, I expect they will sell at a similar rate as other systems. They just need to be of good quality, and they need to be the AAA level games. I expect Watch_Dogs to do very well. The only thing Nintendo needs to do is get more systems in more peoples hands, because 7-10% of 3 million isn't enough. It's a fantastic rate, but the base needs to be bigger.