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AnthonyW86 said:
curl-6 said:
AnthonyW86 said:
curl-6 said:
AnthonyW86 said:
curl-6 said:
Scisca said:

 the casuals are done with home consoles for now.


This is a myth. Just Dance 4 has sold over 5 million since November on Wii alone.


But we're talking hardware sales here. Yes Just Dance 4 sold very well but again that is because alot of people already have a Wii sitting at home somewhere, because so many casuals bought one. Wii-U sales proove that casuals are indeed done with consoles and that the Wii was the exeption of succes not the rule. It was the active style of play that atracted these people in the first place, hence active games like Just Dance sell well.

With Wii-U we're back on the couch again so when it comes to casual appeal, Wii-U is a step back from the Wii.

Jumpin said:

GameCube did have the weakest 3D Mario, Zeldas, Mario Kart, Donkey Kong, and Kirby games. That I agree with.

N64 hade the very best though, and gave us the first Super Smash brothers and Mario party games and all the great Rare titles like Banjo Kazooie, Perfect Dark, Goldeneye. Incredible first and second party support, a $199 launch price tag and that system sold 33 million. And since there is no way Wii-U is going to beat N64 in the software department and faces tougher competition(PS3 and X360 from one side and soon PS4 and Next Xbox from the other) there is little chance that it's going to beat N64 sales.

Wii U is indeed a step back from the Wii in casual appeal, but its low sales don't prove casuals have all moved on, because the console's high price puts it out of the range of the casual market for the moment.

We can't possibly know that yet.

And that price won't change much anytime soon because it's probably the most expensive console Nintendo ever released. And that's a problem, because it can't compete pricewise with the Xbox 360 and PS3 while be very close to those performance wise and the PS4 and next Xbox will technically be much more advanced. The Gamecube was already more affordable and they could cut the price(wich they did). They can't do that with Wii-U(or rather they won't).

But the price will eventually drop, and when it does, it will no longer be so pitched against PS3 and 360 because once it becomes affordable and has Mario Kart and Smash Bros, it will offer something PS3 and 360 -and PS4 and Nextbox- can't. 

But then again we are right back where we started, being that the Gamecube offered those same games that the competition didn't have, and still wasn't exactly a success. And that thing dropped to $99 in the end, no way Wii-U will ever get close to that price.

The Gamecube made poor design choices with most of its key franchises that turned away gamers and made the games less accessible; Mario Sunshine being focussed on a spraygun and cleaning graffiti at a tropical resort, Wind Waker being a cartoon, Mario Kart having two characters per kart, Starfox Adventures being on foot with Zelda-lite gameplay, Jungle Beat being built around bongo controls, etc.

Wii U probably won't make the same grave mistake.