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the_dengle said:
BaldrSkies said:


I said the significance is relative to each system. Of course a system with 10 million units sold will have a far better chance of pushing more software sales than one with 1 million. If it was a straight comparison, nearly everything on Vita and everything on Wii U would be "minor" or "dead".

But if you're comparing Vita software to 3DS software, why would you make it "relative to the system"? Otherwise you wind up with Muramasa under the same "large" heading as Tomodachi, which...... yeah.

I'm not sure why you want to compare software sales volume across two platforms with completely different install bases, anyway. It's clear that the 3DS comes out on top with sales know matter how you look at it. Vita has some nice games coming -- I think most people are curious about its summer-and-beyond lineup. 3DS already has quite a few games confirmed for the second half of the year. No hurry of course, but we'll see when we get there what Vita has.

The question isn't which game sells more but rather which games will push hardware. Isn't that what this discussion was about. That's why you want bigger games to come fast, so you can increase/sustain sales levels. Why wouldn't you make it relative?



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