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tastyshovelware said:
So, even though probably 600 of those 2000 titles averaged 70% or higher that still makes 98$ huh?

Find any system, I'm not not pointing the finger at any one company, that has that mass of quality.

What, you say it's not fair cause no other system has that many games? Well, there's a reason for that. It's called sales and terrific 1st and 3rd party support.

Since when does 70% = worth playing?

Elebits and The Club both got over 70% and neither is worth playing.

Look, I don't want to take it to personal attacks, either (the yeast comment was uncalled for, but I thought you were comparing the Wii to the PS2, since that's the subject of the thread), but game for game, the ratio of games worth owning the PS2 for and games that weren't is horribly skewed into the "weren't" category. 



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks