Soundwave on 28 March 2013
Sounds like a way to double revenue from one single game engine by making "two" games.
Kind of like how Kill Bill (the movie) was split into two parts.
Sounds like a way to double revenue from one single game engine by making "two" games.
Kind of like how Kill Bill (the movie) was split into two parts.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2026 VGChartz Ltd. All rights reserved.