Mr Khan said:
The threshold for making money back was super-low, for any game of any competence whatsoever. It was a mean way to thrust the developers up against the acid test of a game's appeal, that's for certain, and there were other problems that were purely Nintendo's fault (developer needs an office, developer can't publish outside their home country), but the sales threshold thing was an attempt to keep out the riff-raff. |
Seems pretty low to me.
"North America
If game is over 16MB - 6,000 units
If game is under 16MB - 4,000 units
Europe
If game is over 16MB - 3,000 units
If game is under 16MB - 2,000 units"
http://www.nintendolife.com/news/2009/04/wiiware_sales_targets_more_details_emerge
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
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