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Mummelmann said:
curl-6 said:
Scisca said:

 the casuals are done with home consoles for now.


This is a myth. Just Dance 4 has sold over 5 million since November on Wii alone.


And still moved 1.4 million less than Just Dance 3 and even 750k less than Just Dance 2 in its first 10 weeks on a bigger installed base. Besides, this is practically the only casual title selling anything (Zumba Fitness being the other) at all on the Wii right now and for the past months. Wii Fit Plus and Wii Fit have all but stopped moving, Mario & Sonic at the Olympics moved about 55k in 2012. Casual titles on the 360 and PS3 are also moving terribly slow, if at all. Brain Age on 3DS and other similar stories are also tell tale signs of the great change and market shift.

Casuals are moving/have moved into the tablet, smartphone, browser based and social gaming market, its hardly a myth unless you're one of those people who believe that a near (or at least very large) infinite number of gaming markets can co-exist. One emerging market always kills another, this is shown throughout all of gaming history (Arcades are the best example, Commodore/Amiga another). Its not coincidence that one market skyrockets when another plummets, its the natural order of any market and service (fall of Nokia and rise of Apple is a perfect example of this).

I guess you also hope and assume that casuals will arrive and purchase the Wii U in droves? They have no reason to. I'm not trying to put words in your mouth but this is the only logical explanation I can see for your insistence that casuals are still a relevant force on home consoles.

The casual market on consoles has shrunk, yes, but 5 million for a game that's been out 4 months still point to a significant market. Zumba Fitness is still in the top 60 despite being out for years, Kinect Adventures is still in the top 50.

No console will probably ever have the casual marketshare Wii had, but the market is far from "gone."