Carl2291 said:
But how can you say or prove that those deals werent worth what they paid? Take a look at the generational differences. Look how much of the market moved to the 360. San Andreas PS2 - 20.8 Million GTA4 PS3 - 9.66 Million Final Fantasy sales on PS2 - 23.25 Million Final Fantasy sales on PS3 - 7.24 Million The money is worth it if you can get the fanbase on your platform. It clearly worked with Rockstar and with Square Enix to a lesser extent (Japan). Its helped the 360 as a platform dominate in America with the Activision/CoD deal, too. I dont really see how getting an audience on your platform that was previously dominated by the competition, isnt classed as a success.
So its been more successful because its sold essentially the same amount of units as the 360 (still less than) in a Years less time? And because Microsoft MIGHT use Bluray next gen? |
Yeah, MIcrosoft was successful in bringing a lot of that PS2 fanbase over to Xbox, but it cost them a hell of a lot of money. There has to be a point when they have to stop buying their way to success. They can't keep on doing it forever. I don't think Sony spend anywhere near the amount of money on PS2 as Microsoft has spent on 360 in securing exclusives.
I think the worst thing that can happen next-gen is if MS/Sony get into a bidding war with each AAA game. That money could be spend better elsewhere or on your 1st party stuff.







