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slowmo said:
walsufnir said:
Mazty said:

Made more money? Really? How much did fixing the RROD cost exactly? Considering it's failure rate was around the region of ~50%, that would cost a shit load.


Where do you get this from?


Thin air because nobody knows the actual figure.  No point bringing facts into a debate on VG Chartz though is there lol

Indeed, but we can at least guesstimate the losses from "normal industry behaviour". And we should define what we mean by "losses".

We know that MS had an ADDITIONAL (emphasis required) 1.2billion charged to rrod in a fy report, so we can conclude that losses (true losses) are anywhere from 1.3-?billions. Incidentally we know from that guy that once posted - and then got lawsuited the hell out of him - that the initial run of Xboxes were 100% doa) Then we have the losses from Kinect (which mostly are NOT true losses) probably around 0.5-1billion. On the PS3 side we have about 3billion losses over blu-ray (probably half are NOT true losses) and cell R&D (which was split into three companies). So my guess is both company lost about the same amount of money in true losses (meaning this was money not related to "real product development").