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Metallicube said:

I never got why some people see motion control as a "gimmick." It's a natural step in the evolution of controllers. Was the D pad a gimmick? Joystick? Rumble? Trigger Buttons? Not saying all games will/should use them, but still.. Anyway...

Its more to do with the practicality of the controller, along with the way it was implemented.

Outside of Sports and Party games, it really isnt any fun unless youre aiming your controller at the TV to shoot something. Its not practical for a wide variety of games. Sure there are rare instances where it is used well - Skyward Sword for example - but in the grand scheme of things there wasnt enough worthwhile games that required motion control. Take a look at the following definition for "Gimmick".

"An innovative or unusual mechanical contrivance; a gadget."

I think that suits the Wii Remote perfectly. I think it suits Kinect perfectly.

It wasnt used effectively. The motion control that launched with Wii lacked the accuracy to really put it to good use on the bigger games. The same problems are now there with Kinect too, it simply isnt accurate. Swishing your hand to the right isnt as practical or quick as pushing the button on your controller. The tech really isnt good enough yet to vastly improve the gameplay experience like D-Pad, Analog, Rumble, etc.

Do you think Nintendo of today see motion control as the future of videogame controls?