I thought the game was fantastic. Does it actually count as a pure stealth game though? I thought the abilities made the game more than a pure stealth game. The sheer variety of ways to get past/kill people using the numerous abilities meant you had a whole host of ways to play through each level.
The story was a fairly simple revenge plot with a few points of betrayal added in for good measures but wasn't bad by any stretch. The narrative could have been improved (especially nearer the end) but I felt the level design more than made up for the plot holes. The world and art style were also built superbly; it's an incredibly good base for sequels.








