| RolStoppable said: Metroid Prime was never meant to be an FPS, hence its different controls. It's an action-adventure in first person perspective. Comparing it to Unreal Tournament makes as much sense as comparing Super Metroid to Contra 3. |
I wouldn't say I was comparing it to Unreal, just that Unreal and it's ilk were my reference point for any first person game and I'd never even heard of Metroid before Prime so I had no idea what that gameplay was like. So there was a disconnect between my expectations and what the game was. I wonder how many others have had that experience over the years of Prime games as well.







