IsawYoshi said:
Scoobes said:
IsawYoshi said:
Scoobes said: If we're talking about games entering the mainstream then surely we should also be looking beyond the consoles to tablets and mobiles? Don't the Angry Birds games for instance have over 1 billion downloads? |
Let me compare those games. By norwegian price, I believe angry birds cost about 5kr. Regular games, at least at my part of the country cost 599kr. That means that these regular games costs 120 times more (norwegian standar)
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Not arguing that as appealing/marketing to the mainstream is also about strategically pricing your products to appeal to that segment (e.g. Wii Sports being bundled). If we're talking about companies/publishers getting into the mainstream though, then some of the biggest mainstream publishers are simply going to be ignored by virtue of not being on consoles. The consoles are a very small percentage of the overall video games market and a very small slice of the mainstream market. The revenue for VG downloads on iOS and Android has surpassed the revenue from dedicated handheld gaming devices even with the different game prices (http://www.bbc.co.uk/news/technology-21529178).
If we're going purely by numbers then all three of the companies in the title should be looking at moving beyond consoles and into the wider video games market.
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1. My point is that a ferrari costs more than a regular golf. Therefore the golf has in it's nature a large possibility to sell more.
2. Bolded: That would be suicide to nintendos platforms. Remeber that nintendo survived quite fine with the gamecube, and they are in possision to do so again. To release games on other platforms could kill the reason to buy a system made by nintendo. But a mario game will make shittons of money on ios store, and probably outsell even angry birds.
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1. I agree with you, but I think it's flawed to only look at the console market (the sports/super car market in your analogy) as in the OP, especially when one of the points is how Nintendo manage to appeal to mainstream audiences. We should be looking at the entire market rather then focussing on a small if significant niche. I know that this is a console centric site but I think we discount the wider gaming market too much especially now that smart device revenue (not including ad revenue) is surpassing that of dedicated handheld gaming devices.
2. I'm talking purely on a publishing side and going purely on numbers. As all 3 develop consoles it'd be suicide for all 3 of their platforms. There are obviously more reasons and advantages to stick to developing your own platform and software.